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Mozart is one of the oldest, most developed muds on the net. Our world has over 28,000 rooms in 200 zones among three major areas. The Surface is the largest and most newbie-friendly. Beneath, the svirfneblin city Galtherdelve and the drow city of Aluhryn.

In the Underdark it is more dangerous, and player-killing is legal.

Mozart is rent-free. While in other muds it may cost you gold to keep your items, here we make our players want to play instead of punishing them for being away. Further, we use a percentage-based loading system instead of object limits, so it's impossible for a small number of players to hoard all the best equipment.

All the major features of mud clients, including aliases, speed- walking, and command history, are provided by the game itself, so all our players - even those on telnet - are on an equal footing.

Mortals may advance to level 99 in 14 different classes and more than 400 skills, spells, and specialties (which resemble feats in the D20 system).

After 99th, there are 11 avatar levels each with a skill, spell,
or power specific to each class.

Mozart's code is very stable and very highly featured. We rarely go less than two weeks between reboots, and we recently broke our record with a four-month-long uptime. Crashes are quite rare, and new code is well-tested before it gets anywhere near our players.

Immortals have access to full OLC including every feature we can think of, all the way up to LP-mud style scripting. If you have a new idea, we'll work to make it possible.

We welcome all comers, new and old. See you online!
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